Fast ForWord Language to Reading v2

Make the Connection From Sounds To Text

Fast ForWord Language to Reading v2 continues on from Fast ForWord Language v2 with more complex cognitive skills training, and it introduces written language into the mix, to build a foundation for reading fluency and reading comprehension. The goal is automaticity, which improves listening comprehension accuracy and reading efficiency.

Fast ForWord Language to Reading v2 has five exercises.

Jumper Gym

jumper gym in fast forword language to reading

Click the start button to hear a sequence of sound sweeps. Then click the up or down arrow to identify the sequence of sound sweeps heard. This follows on from Sky Gym in Fast ForWord Language, adding more sounds to be remembered. This challenges sequencing and working memory skills and builds auditory processing.

Polar Planet

Polar_Planet

Build ice sculptures by identifying a pronounced target word when presented in a series of pronounced and written words. In addition to building left to right eye tracking skills, this program requires focus to avoid impulsively clicking before seeing a match, and it builds working memory skills.

Tomb Trek

Moon_Ranch

Move Granny into new rooms by identifying a pronounced target word when presented in a sequence of two pronounced and written words. This game helps with word analysis, decoding, phonological awareness and working memory.

Paint Match

Paint_Match

Match all the words into pairs using the fewest clicks. This exercise builds on Whalien Match in Fast ForWord Language v2, using a mix of text and spoken words. It builds working memory, organization and focus skills.

Cosmic Reader

Cosmic_Reader

Listen to a story and then answer questions and follow instructions. This exercise improves skills in listening comprehension and builds familiarity with English language conventions.

After Fast ForWord Language to Reading v2 most student progress to a program in the Fast ForWord reading series.